Feature

●In this deduction game you play as a homeroom teacher trying to figure out which kids are playing hooky.
●Can you figure out which students are playing hooky? Let the search begin!
●The 3 missing students are represented by 3 Hooky cards. You earn points by correctly deducing the identity of the 3 Hooky cards and thereby finding the 3 missing students.
●Friends of Aseema is a U.S. nonprofit which supports the Aseema Charitable Trust in Mumbai, India. Proceeds benefit this charitable endeavor.


Description

Welcome to the wonderful world of Hooky. Of the 26 children in classes today, 3 are off playing hooky. It is morning before school starts, and in the chaos, your job as a homeroom teacher is to figure out which 3 are missing. There are some children off in the Playground who are late getting to their homerooms, and you will learn their identities as they straggle in. Each student has a name starting with 1 unique letter of the alphabet (like "J" for James), and each homeroom teacher knows the identity of some of the students in school, represented by cards in their hands. But the teachers are competing to impress the principal and are not so eager to share what they know. You earn points by correctly deducing which students are where and which have been off playing hooky. How? Each round, players ask others for clues by choosing a player and giving them a 5-letter word. That player must answer how many of the letters (students) they have from that word in hand. You will have to use deduction and elimination, but time is short. You can push your luck to try to pick up some extra information but could come up empty-handed. Let the search begin! By James Miller and Friends of Aseema. Ages 14+, 3-5 Players, 45-60 Minute Playing Time. Friends of Aseema, a U.S. nonprofit supports the Aseema Charitable Trust in Mumbai, India, which has provided successful high-quality Secular education & medical care to children in deep poverty for more than 25 years. Proceeds benefit this charitable endeavor.