Feature

●SIMULTANEOUS PLAY: Simultaneous bidding and building phases mean games are quick and engaging, with minimal down-time between turns.
●TIME-BASED RESOURCE MANAGEMENT: The faster you want resources, the less you can take. Willing to wait? You’ll get tons more resources!
●DYNAMIC MARKET: Players interact by selling Moon products in a dynamic market and bidding against each other for the best flight routes.
●HGIH REPLAYABILITY: Multiple add-on modules add variety, complexity, and balance the game for players with different levels of experience.


Description

LUNAR RUSH is a simultaneous-play Euro-style board game, designed by Steven "Skippy" Brown and developed/published by Dead Alive Games, that combines time-based resource management, market economics, bidding, and tableau/engine-building into a refreshing new genre. You play as one of Earth’s four major corporate conglomerates, competing to mine the Moon for the newly-discovered “wonder materials,” lunethyst crystals and lunarium ore. Every turn, players use their GigaCredits (GC = VP) to bid for the best space routes to and from the Moon. The slower the route, the more you can load on the ship. On the Moon, players simultaneously upgrade their bases and place their astronaut workers to produce the resources needed to maintain the base, as well as Moon goods to sell in Earths bustling dynamic markets. The game ends after seven turns, and the winner is the player with the most GC! The race to win the new gold rush is on!