These are the NPCs you’re likely to meet on a quest. Some may be the evil genius defending a lair, others may be asking you to help guard against raiders, and some help start your quest.
Each card has a portrait on one side and a personality and background on the other. Quirks make them memorable. Leverage makes role-playing them interesting. Tactics describe how they fight.
These system-neutral cards feature an inclusive range of ethnicities and fantasy races.
For even more utility, see our Sidequest Decks: 5 Challenge Quests deck which uses these NPCs!