Feature

●Technical Specifications Pocket Compatible with Game Boy, Game Boy Color and Game Boy Advance game cartridges. 3.5" LCD. 1600×1440 resolution. 615ppi. 360° display rotation (tate mode) Variable refresh display Rechargeable lithium ion 4300mAh battery 6-10 hour gameplay time & 10+ hour sleep time 9 All buttons mappable Stereo speakers micro SD card slot USB-C charging Original-style link port 3.5mm headphone output


Description

Meet Analogue Pocket. A multi-video-game-system portable handheld. A digital audio workstation with a built-in synthesizer and sequencer. A tribute to portable gaming. Out of the box, Pocket is compatible with the 2,780+ Game Boy, Game Boy Color & Game Boy Advance game cartridge library. Pocket works with cartridge adapters for other handheld systems, too. Like Game Gear. Neo Geo Pocket Color. Atari Lynx & more. Completely engineered in *two FPGAs. No emulation. Believing is seeing. Pocket is designed around a first-in-class 3.5”, 615 ppi, LCD. With a 1600x1440 resolution, Pocket has 10x the resolution of an original Game Boy. Yeah. We can hardly believe it, either. Pro level color accuracy, dynamic range, and brightness. The display is even made from Gorilla Glass. There has never been a display this advanced in a video game system. Analogue isn’t just for games anymore. It’s for making music. Pocket has a digital audio workstation built in called Nanoloop. Its a synthesizer and a sequencer. Designed for music creation and live performance. Shape, stretch and morph sounds. Capture music or play and sculpt live. You can even connect Pocket to your Mac, PC or other hardware with MIDI & Sync cables.